top of page
Game Designer
Game mechanics / Level design
5+ years experience in designing 2D video games and board games
A student of designing games for ethics
![]() UI flow for a mobile gameDiagram shows the different scenes and choices a player is presented with throughout a digital version of board game called "Journey to search for the Comoran Monkeys". | ![]() Diagram for game scriptDiagram shows the overall layout for a platforming game based on Arabic language I did in early stages of development. | ![]() Articulation: A Game MechanicI designed a game where the player has a small window to say the letter that appears in front of him. The theme was a bakery for monsters. |
---|---|---|
![]() Card DeignsImage shows a type of illustration I used to convey a certain function found on game cards in a card game. | ![]() Board LayoutBoard basic design and layout for a board game about malls, called Malls! | ![]() Summary of game-playImage shows a proposed idea of how a player would thinks in terms of different mechanics for a card game I designed. Was used in the game illustration document. |
![]() Papery the 1st - Level SketchSketch shows a level layout I did for the game "Papery the First". Sketches usually are done early on in development. | ![]() Board Game designImages shows an Arabic/English explanation of a certain function of board game pieces for a game I designed. | ![]() UI for a board gameImage chows the choices a player has in their turn in an electronic board game. |
![]() Multi-functional piecesImage shows the different uses games pieces have and how convenience is a key element in the design. |
bottom of page